Chieftains
"We Vanir are forged by the land, our axes as sharp as the mountain peak, and our strength as enduring as the North wind." ~Jarn Steadfast
| Generates Essence of type: | Destruction 1x |
| Max Troop Size | 5 |
| Damage | 12-16 |
| Health | 60 |
| Melee Offence | 25 |
| Ranged Offence | 0 |
| Deadly Range | 0 |
| Range | 0 - 0 |
| Defence | 22 |
| Movement | 3 |
| Initiative | 30 |
| Status | |
| Cost | 700 Gold |
| Ability: Strengthen | +20 Melee Offence +20 Ranged Offence +1 Damage |
| Inspiring | Give friendly units within 1 hexagons: +5 Melee Offence +5 Ranged Offence +5 Initiative |
| Sweeping Attacks | Attacks in a sweeping arc, dealing damage to targets next to the initial one |
Jormr
Within every Chieftain lives a desire to be great, larger than all. The Jormr are just that.
| Generates Essence of type: | Destruction 2x |
| Max Troop Size | 5 |
| Damage | 30-50 |
| Health | 130 |
| Melee Offence | 65 |
| Ranged Offence | 0 |
| Deadly Range | 0 |
| Range | 0 - 0 |
| Defence | 45 |
| Movement | 5 |
| Initiative | 32 |
| Status | |
| Cost | 1800 Gold, 2 Ancient Amber |
| Ability: Slam | Attack targeted hex and deal splash damage to all surrounding hexes |
| Intimidating | Give enemy units within 1 hexagons: --10 Defence --10 Initiative |