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Dragon Pyramid

Studying the runes in the pyramid brings knowledge of the wars Rana fought in the past, and how to use that knowledge now.
FactionRana
Cost3000 Gold, 5 Celestial Ore, 5 Ancient Amber
Required buildings-
View Radius8

Research

Sharp Teeth

Level 1

Cost: 3500 Gold, 5 Ancient Amber
+10 Melee Offence to Rana troops

Level 2

Cost: 3500 Gold, 5 Ancient Amber
+10 Melee Offence to Rana troops

Level 3

Cost: 3500 Gold, 5 Ancient Amber
+10 Melee Offence to Rana troops

Thick Hide

Level 1

Cost: 3500 Gold, 5 Ancient Amber
+10 Defence to Rana troops

Level 2

Cost: 3500 Gold, 5 Ancient Amber
+10 Defence to Rana troops

Level 3

Cost: 3500 Gold, 5 Ancient Amber
+10 Defence to Rana troops

Tough Flesh

Level 1

Cost: 5000 Gold, 5 Ancient Amber, 5 Celestial Ore
+1 HP to Rana troops

Level 2

Cost: 5000 Gold, 5 Ancient Amber, 5 Celestial Ore
+1 HP to Rana troops

Level 3

Cost: 5000 Gold, 5 Ancient Amber, 5 Celestial Ore
+1 HP to Rana troops
+1 Damage to Rana troops

Quick Feet

Level 1

Cost: 3500 Gold, 5 Ancient Amber
+5 Initiative to Rana troops

Level 2

Cost: 3500 Gold, 5 Ancient Amber
+1 Troop Movement to Rana troops

Level 3

Cost: 3500 Gold, 5 Ancient Amber
+5 Initiative to Rana troops

Fierce Beasts

Level 1

Cost: 3500 Gold, 5 Glimmerweave
+10 Melee Offence to Beast troops

Level 2

Cost: 3500 Gold, 5 Glimmerweave
+10 Melee Offence to Beast troops

Level 3

Cost: 3500 Gold, 5 Glimmerweave
+10 Melee Offence to Beast troops

Tough Beasts

Level 1

Cost: 3500 Gold, 5 Celestial Ore
+10 Defence to Beast troops

Level 2

Cost: 3500 Gold, 5 Celestial Ore
+10 Defence to Beast troops

Level 3

Cost: 3500 Gold, 5 Celestial Ore
+10 Defence to Beast troops

Hungry Beasts

Level 1

Cost: 3500 Gold, 5 Glimmerweave
+1 Damage to Beast troops

Level 2

Cost: 3500 Gold, 5 Glimmerweave
+1 Damage to Beast troops

Level 3

Cost: 3500 Gold, 5 Glimmerweave
+1 Damage to Beast troops
+1 HP to Beast troops

Sharper Spears

Level 1

Cost: 10 Ancient Amber
+1 Damage to Hunters, Storm Guards

Level 2

Cost: 10 Ancient Amber
+2 HP to Hunters, Storm Guards

Level 3

Cost: 10 Ancient Amber
+1 Destruction Essence to Hunters, Storm Guards

Ancient Rituals

Level 1

Cost: 10 Ancient Amber
+1 Range to Shamans, Sages
+1 Deadly Range to Shamans, Sages

Level 2

Cost: 10 Ancient Amber
+10 Ranged Offence to Shamans, Sages

Level 3

Cost: 10 Ancient Amber
+1 Destruction Essence to Shamans, Sages

Safeguard

Level 1

Cost: 10 Celestial Ore
+1 Troop Movement to Guards, Protectors

Level 2

Cost: 10 Celestial Ore
+10 Defence to Guards, Protectors

Level 3

Cost: 10 Celestial Ore
Shielded: +50% Ranged Resistance

Strengthened Shell

Level 1

Cost: 10 Ancient Amber
+1 Troop Movement to Chelun, Chelun Elders

Level 2

Cost: 10 Ancient Amber
+10 Defence to Chelun, Chelun Elders

Level 3

Cost: 10 Ancient Amber
+1 Destruction Essence to Chelun, Chelun Elders

Hands of Fire

Level 1

Cost: 10 Ancient Amber
+1 Arcana Essence to Eth'dra

Level 2

Cost: 10 Ancient Amber
+1 Range to Eth'dra
+1 Deadly Range to Eth'dra

Level 3

Cost: 10 Ancient Amber
+10 Ranged Offence to Eth'dra

Dragon's Roar

Level 1

Cost: 10 Ancient Amber
+1 Destruction Essence to Dragons, Elder Dragons

Level 2

Cost: 10 Ancient Amber
+10 Melee Offence to Dragons, Elder Dragons

Level 3

Cost: 10 Ancient Amber
+1 Troop Movement to Dragons, Elder Dragons

Swift Scales

Level 1

Cost: 10 Glimmerweave
+5 Initiative to Crawlers, Burrowers

Level 2

Cost: 10 Glimmerweave
+1 Troop Movement to Crawlers, Burrowers

Level 3

Cost: 10 Glimmerweave
+1 Creation Essence to Crawlers, Burrowers

Predator's Instinct

Level 1

Cost: 10 Glimmerweave
+10 Melee Offence to Ravagers, Riders of the Swamp

Level 2

Cost: 10 Glimmerweave
+1 Troop Movement to Ravagers, Riders of the Swamp

Level 3

Cost: 10 Glimmerweave
+1 Destruction Essence to Ravagers, Riders of the Swamp

Enforced Exoskeleton

Level 1

Cost: 10 Glimmerweave
+10 Defence to Tremors

Level 2

Cost: 10 Glimmerweave
+5 Initiative to Tremors

Level 3

Cost: 10 Glimmerweave
Frightful: Give enemy units within 1 hexagons: